AI Insights · Timothy · July 2024
Top 3D Cartoon Games on iOS in Colombia, Q2 2024
In Q2 2024, top 3D cartoon games on iOS in Colombia showed varying trends in downloads, revenue, and weekly active users. Detailed insights reveal significant performance metrics for each game.
In Q2 2024, the iOS platform in Colombia saw notable performances from top 3D cartoon games. Data from Sensor Tower reveals various trends in downloads, revenue, and weekly active users for these popular titles.
Brawl Stars from Supercell experienced fluctuations in revenue, starting at around $17.6K in early April and peaking at approximately $31.4K by the end of the month. Revenue dipped mid-quarter but saw another peak at about $29.3K in early June, ending the quarter at around $24.9K. Downloads showed a steady increase, from about 5.6K in early April to a peak of 8.5K in early May, before stabilizing around 6.6K to 7.3K towards the end of June. Weekly active users saw a consistent rise from approximately 27.1K in early April to a high of around 33.9K in mid-June, closing the quarter at about 33.1K.
Clash Royale, also from Supercell, showed a varied revenue pattern with an early April figure of approximately $10K, dipping to around $4.3K by mid-June. Downloads remained relatively stable, ranging between 3.7K and 4K throughout the quarter. Weekly active users saw a gradual decline from about 100.6K in early April to approximately 86.1K by the end of June.
Gardenscapes from Playrix demonstrated a steady revenue stream, starting at around $4.9K in early April and finishing the quarter at approximately $5.3K. Downloads showed a significant increase from about 733 in early April to a peak of around 6.4K by mid-June. Weekly active users followed an upward trend, starting at about 20.1K and reaching approximately 32.1K by the end of June.
MONOPOLY GO! by Scopely, Inc. saw its revenue fluctuate, beginning at around $3K in early April, peaking at about $4.4K by the end of the month, and ending the quarter at around $2.6K. Downloads decreased from approximately 4.7K in early April to around 1.4K by the end of June. Weekly active users also declined from about 20.1K in early April to approximately 15.7K by the end of June.
Fishdom, another game from Playrix, showed a steady increase in revenue, starting at around $2.1K in early April and peaking at about $3.6K by mid-June, before slightly declining to approximately $2.8K by the end of June. Downloads saw a substantial rise from about 401 in early April to a peak of approximately 9.7K by mid-June. Weekly active users also increased significantly from around 7.1K in early April to approximately 14.7K by mid-June, ending the quarter at about 13.7K.
These insights, provided by Sensor Tower, offer a comprehensive view of the performance of top 3D cartoon games on iOS in Colombia for Q2 2024. For more detailed analytics and insights, visit Sensor Tower.